OFFICIAL PRESS RELEASE FROM BLIZZARD -
IRVINE, Calif. -- August 21, 2009 -- Blizzard Entertainment, Inc. today announced plans for the third expansion to World of Warcraft®,
its award-winning massively multiplayer online role-playing game
(MMORPG). Unveiled at the company's fourth BlizzCon® gaming festival, World of Warcraft: Cataclysm™
will bring sweeping changes to the world of Azeroth. Players will be
able to adventure as two new playable races, achieve new levels of
power, take on challenging quests and dungeons in all-new zones, and
experience dramatic changes to familiar aspects of the game in the wake
of a world-shattering disaster.
"In addition to revitalizing some of the most familiar and iconic areas of the game world, this third World of Warcraft
expansion will add new features and a large amount of new content for
players to explore," said Mike Morhaime, CEO and cofounder of Blizzard
Entertainment. "We're excited to be offering a first glimpse of Cataclysm for attendees of BlizzCon, and we look forward to sharing more information with everyone as development progresses."
In Cataclysm, players will witness the face of Azeroth
being altered forever, as the corrupted Dragon Aspect Deathwing awakens
from his subterranean slumber and erupts onto the surface, leaving ruin
and destruction in his wake. As the Horde and Alliance race to the
epicenter of the cataclysm, the kingdoms of Azeroth will witness
seismic shifts in power, the kindling of a war of the elements, and the
emergence of unlikely heroes who will rise up to protect their scarred
and broken world from utter devastation.
Building on the foundation established in World of Warcraft and its first two expansions, Cataclysm
will add a variety of new content and offer players the opportunity to
rediscover Azeroth and experience the game from a whole new
perspective. New features coming with the game's third expansion
include:
- Two New Playable Races: Adventure as the cursed worgen with the Alliance or the resourceful goblins with the Horde.
- Increased Level Cap: Advance to level 85 and earn new
abilities, tap into new talents, and progress through the path system,
a new way for players to customize characters.
- Classic Zones Remade: Quest to level 60 as you never have
before. Familiar zones across the original continents of Kalimdor and
the Eastern Kingdoms have been reforged by the cataclysm and updated
with new quests and content.
- Flying Mounts in Azeroth: Explore Kalimdor and the Eastern Kingdoms from a whole new perspective.
- Guild Advancement: Progress as a guild to earn guild levels and guild achievements.
- New High-Level Content: Explore newly opened parts of the
world, including Uldum, Grim Batol, and the great sunken city of
Vashj'ir beneath the sea, and enjoy even more high-level raid content
than in previous expansions.
- New PvP Zone & Rated Battlegrounds: Take on PvP
objectives and daily quests on Tol Barad Island, a new Wintergrasp-like
zone, and wage war in all-new rated Battlegrounds.
- Archaeology: Master a new secondary profession to unearth valuable artifacts and earn unique rewards.
- New Race and Class Combinations: Explore Azeroth as a gnome priest, blood elf warrior, or one of the other never-before-available race and class combinations.
Since launching in November 2004, World of Warcraft has become the world's most popular MMORPG. The game's second expansion, Wrath of the Lich King™,
sold more than 2.8 million copies within its first 24 hours of
availability and more than 4 million copies in its first month, setting
both records for PC game sales. World of Warcraft is available
in eight different languages and is played in North America, Europe,
Chile, Argentina, Russia, mainland China, Korea, Australia, New
Zealand, Singapore, Thailand, Malaysia, and the regions of Taiwan, Hong
Kong, and Macau.
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